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Matrix and Gridlock Games
- 3x3 Matrix, 1 Trumps only deck, no redeals
- 4x4 Matrix, 1 Trumps only deck, no redeals
- 5x5 Matrix, 1 Trumps only deck, no redeals
- 6x6 Matrix, 1 Trumps only deck, no redeals
- 7x7 Matrix, 1 Trumps only deck, no redeals
- 8x8 Matrix, 1 Trumps only deck, no redeals
- 9x9 Matrix, 1 Trumps only deck, no redeals
- 10x10 Matrix, 1 Trumps only deck, no redeals
- 11x11 Matrix, 1 Trumps only deck, no redeals
- 12x12 Matrix, 1 Trumps only deck, no redeals
- 13x13 Matrix, 1 Trumps only deck, no redeals
- 14x14 Matrix, 1 Trumps only deck, no redeals
- 15x15 Matrix, 1 Trumps only deck, no redeals
- 16x16 Matrix, 1 Trumps only deck, no redeals
- 17x17 Matrix, 1 Trumps only deck, no redeals
- 18x18 Matrix, 1 Trumps only deck, no redeals
- 19x19 Matrix, 1 Trumps only deck, no redeals
- 20x20 Matrix, 1 Trumps only deck, no redeals
- 3x3 Gridlock, 1 Trumps only deck, no redeals
- 4x4 Gridlock, 1 Trumps only deck, no redeals
- 5x5 Gridlock, 1 Trumps only deck, no redeals
- 6x6 Gridlock, 1 Trumps only deck, no redeals
- 7x7 Gridlock, 1 Trumps only deck, no redeals
- 8x8 Gridlock, 1 Trumps only deck, no redeals
- 9x9 Gridlock, 1 Trumps only deck, no redeals
- 10x10 Gridlock, 1 Trumps only deck, no redeals
- 11x11 Gridlock, 1 Trumps only deck, no redeals
- 12x12 Gridlock, 1 Trumps only deck, no redeals
- 13x13 Gridlock, 1 Trumps only deck, no redeals
- 14x14 Gridlock, 1 Trumps only deck, no redeals
- 15x15 Gridlock, 1 Trumps only deck, no redeals
- 16x16 Gridlock, 1 Trumps only deck, no redeals
- 17x17 Gridlock, 1 Trumps only deck, no redeals
- 18x18 Gridlock, 1 Trumps only deck, no redeals
- 19x19 Gridlock, 1 Trumps only deck, no redeals
- 20x20 Gridlock, 1 Trumps only deck, no redeals
Matrix type. One deck. No redeal.
Tableaux
Various Matrix rows
Initial Deal talon, no redeals
Object
Restore game pieces to their proper order.
Matrix
Rules
When the game begins all the game pieces except for the final piece are
dealt to the tableaux in a random pattern. Pieces may not be lifted from
the canvas. They can be moved by clicking on a piece which is in either
the row or the column which has the empty spot. That piece and all intervening
pieces will move one space towards the empty spot. The game tile sets with an
image are best used with the grid size for which they are designed. The size is
indicated in the name of the set. King of Hearts 4x4, Players Trumps 10x10, etc.
The default set of numbered pieces works with any grid size. When all the pieces
have been restored to their correct order the final piece will be dealt to the
tableaux and the game has been won.
Strategy
Begin in the upper left hand corner and complete one row before starting the next.
All Matrix and Gridlock games can be solved.
Note
Using the "Show Spoiler" function to open a window with an image of the tile set
arranged in order means that the game can be won but not as a "Perfect game!"
Clicking CTRL -> E and "Card set information" can be a bit of a spoiler also.
Large grid sizes can be slow if "Enable undo" is checked in "Options -> Assist level".
Play is notably faster if the code is only required to keep a count of player moves.
Gridlock games don't allow undo so the "Enable undo" setting is irrelevant.
Gridlock
Rules
Gridlock is Matrix with some changes. On the positive side, the upper left
corner tile is always dealt to it's proper place and can't be moved.
On the down side, undo and highlight match are disabled.
History
This is an old puzzle type that dates back at least to the mid nineteenth century.
The most common implementation is fifteen pieces in a tray that holds them in
a four by four square. The game is played by dumping the pieces out and replacing
them in a random pattern. The puzzle is then solved by sliding the pieces into the
correct order without lifting them from the tray.
Contents
Key Bindings
Menu Bar Tree
Glossary
Index
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